Get User Input – Creating data by manually changing the variable inside the code is a usual thing to do. But, what if the data you need doesn’t exist yet? and that is until someone inputs it to your program.
Let’s do a small step and try to get input from users using the IDE’s console/terminal. This is a very easy thing to do, you can try to edit the code in any way you want it.
Java job opportunity ~ Maybe you’re in the middle of being a master of Java programming, but some thoughts just keep disturbing you in your way of being one. Maybe you wonder “Where would I end up if I continue to master Java?” well this is a very good question indeed.
Let me tell you something, you don’t have to worry about your future employment if you master the Java language. With more than 50 thousand job opportunities in the whole wide world, it is totally worth the try. With the average range of 6 to 8 thousand dollars for its annual monthly salary, it seems like a really stable employment.
So what is a game engine? A game engine is a software (library) that provides game creators tools & features they need to create a game efficiently. Powerful engines like Unreal engine, Cryengine and Unity are examples of great tools that will make games bigger and better.
Programming language for game development ~ Gaming industries is growing so fast this decade. Starting from the PlayStation 1 in 1994 to the PlayStation 4 in the present day. Not to mention Xbox, Nintendo and other kinds of consoles. And the PC with steam that has over than 5000 games with varieties of genres that’s available for all of us to enjoy(including the good and the bad).
Of course, we people are demanding more games each and every year. That has been the reason why more people are interested in game development. But, the road to success is not that simple, you will not have your multi-million dollar company without starting from scratch.
Sometimes people compare these 2 programming languages on whether which one of it is better than the other. So today, I’m asking the question “Which Is Better: Java or C++?”. Now we need to look through many factors that will eventually lead one programming language as the winner.
No doubt that Java and C++ have their own advantages and weaknesses. So it can be a little hard for us to determine which one is better than the other. Both of them shares similarities either it’s on syntax or the fact that they are an object-oriented language.
But let’s not make it complicated, here is a list of differences between the two of them
Java Coffee Mug History ~ Java is a high-level programming language that has been around for a long time since its release. And now almost anyone uses it now, it’s only a small percentage of those people who know the history of the cup. Do you even know the history of it? well, in fact… the story is rather interesting as you’ll find out.
Biggest Reasons Why Java Is So Popular Amongst Programmers
Why Java Is So Popular ~ Today we’re talking about the factors that make the 20 years old programming language “Java” is still popular amongst programmers. Nowadays Java is still the most popular programming language for developing an enterprise application.
Why android use Java? ~ Java familiarity among developers and programmers has become the key to create a program a bit quicker. This applies more to google’s android mobile platform than to Apple iOS ore Microsoft Windows Phone Platform.
So from the last article I already explain to you what is a Data Structure in general and what is a Java Data Structure. Just like I promised in that craftingez6-coding post, within this 2 post I’ll explain to you the Java Data Structure (interface and classes) one by one.
Enumeration is a type of Interface, enumeration itself is not actually a data structure, but it surely is very very important to the context of the other data structures. The enumeration interface means to retrieve a successive elements from a data structure.
Enumeration could define a method called nextElement. And that method is used to get the next element inside the data structure that contains more than 1 elements.
BitSet is a type of class that implements a group of, guess what? “bits” or flags that you / the person can set and clear individually. This type of class is very useful in some cases where you need to keep up to code a set of Boolean values; you could just assign a bit to each value then set or clear it as appropriate
Vector class actually have similarities with a traditional Java array. Well except that Vector class can grow as necessary to accommodate new elements.
Just like an array, the elements that is inside the Vector object can be accessed via index into the vector. You know what, the nice thing about Vector is that you doesn’t have to worry anymore about setting the elements into a specific size upon creation, it’ll actually grows and shrinks automatically when it is necessary.
Stack class in java implements the last-in-first-out (LIFO) stack of elements. Imagine this illustration, you can imagine stack literally as a vertically stacked objects on top of each other.
When you add new objects, it will get stacked on top of the others (the last object).
Then, when you pull an element off from that stacked objects. The last object will be the first object to come back off again.
This dictionary doesn’t literally mean a dictionary, but it is rather an abstract class that defines data structure for mapping key to values. This kind class is useful whenever you want to access data via particular key rather than using an integer index.
Since the dictionary class is abstract, the class only provides the framework for a key mapped data. Rather than some specific implementation.
first of all lets break it down to pieces : Data and Structure.
What is a data? Googling on the internet said :
Philosophy “things that is probably known or assumed as facts, making the basis of reasoning or calculation”. Computing “the quantities, characters, or symbols on which operations are performed by a computer, being stored and transmitted in the form of another electrical signals and recorded on magnetic, optical, or mechanical recording media“